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Armchair 3D Model “Donata”Digital sculpting approach for realistic upholstery and soft surface details.This project presents a high-quality 3D model of an upholstered armchair with a strong focus on realistic surface behavior and soft material representation. The base geometry was created using polygon modeling, while the final surface details — including folds, wrinkles, and subtle imperfections — were sculpted in ZBrush to achieve a natural and lifelike appearance. Such an approach allows for a higher level of realism compared to standard modeling techniques, making the model suitable for close-up renders,
The series of images highlights the surface quality of the model without textures, emphasizing geometry, form, and sculpted detail. April, 2013 |
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| Wireframe view of the 3D model highlighting topology and optimized geometry. |
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| 3D product visualization of the armchair on white background. |
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